![]() Overall, the game feels more like the product of board meetings and market research, with no heart or soul. The game looks like it could've come out 8-10 years ago, but it plays like it needs a computer from the future. Technically it's also badly coded/optimised, a sad reminder that modern developers and coders are using bloated, leaky untidy code. The main character often does things which make her unlikable, it's hard to immerse. Somewhat empty and lifeless world to explore. Several dialogue/writing continuity errors. The main character's performance is constantly over-acted and over-performed, over-expressed. The dialogue is very wooden, cliched and cringey, with awkward pauses between each line. Constant fades to black and silent moments, the already slow pace of the story is further artificially slowed down ad-nauseum. ![]() The game is slow and lumbering in every aspect: character movement, action sequences, transition from scene to scene. Reminds me of a higher budget version of The Quiet Man game, crossed with the melodramatic exposition of a real-life modern person comparable to Life Is Strange. Reminds me of a higher budget version of The Quiet Man game, crossed with the melodramatic A fun premise let down by a very awkward game. Danach hat man mehr Fähigkeiten, die man erstmal alle vollumfänglich ausprobieren möchte und dafür ist die große Open World perfekt, in die man sich dann stürzen kann, um alles auszuprobieren und auch sonst macht es einfach Spaß in riesen Gegnermenge reinzurennen und alles einzusetzen was man hat, mir hat das gesamte Spiel (mit Abstand sehr vielen anderen Spielen) sehr gefallen! … ExpandĪ fun premise let down by a very awkward game. In der Mainquest kommt man später auf Grund der vielen Zauber teilweise auch gar nicht, dafür bekommt man eine sehr schöne Story vorgesetzt. Dann ist man erstmal auf die Open World losgelassen und ich für meinen Teil fand das völlig in Ordnung, ich wollte erstmal erkunden, alle Open World Aktivitäten kennenlernen und dann erstmal alles weiter auf dem Weg bis zum Questgebiet abarbeiten. Die Story ist am Anfang sehr präsent, ungefähr zum Verlassen der Hauptstadt. Diese hat ebenfalls drei aufladbare Stufen und haut ordentlich rein. Jede Elementmagie hat nochmal eine Schubmagie, welche eine extrem starke Magie, die über Einsatz von Unterstützungs- und Angriffsmagie aufgeladen wird. 10 Unterstützungsmagien, die Target-Zauber, AOE, Heal, Buff oder Defense-Zauber sind. Man hat für alle 4 Elemente/Skill-Tree´s 3 Angriffszauber, die entweder halb-automatisch oder vollautomatisch eingesetzt werden können, die meisten davon können auch 3 Stufen lang aufgeladen werden und nochmal einen extra starken Schuss abgeben. Die Grafik ist in der riesigen Open World von größeren Konstrukten (Hauptstadt ausgenommen) verloren gegangen oder noch nicht vorhanden, aber das überwiegt das schnelle und vor allem fantastische Gameplay aber mehr als genug. Das Spiel hat mich sehr gefesselt, Frey ist ein top Hauptcharakter! Es gibt verdammt viele Fähigkeiten mit einem Konzept, sie alle auseinanderhalten zu können und auch immer wieder einsetzen zu wollen. Das Spiel hat mich sehr gefesselt, Frey Ich hatte immer sehr viel Lust das Spiel möglichst lange und am nächsten Tag direkt wieder zu spielen. Ich hatte immer sehr viel Lust das Spiel möglichst lange und am nächsten Tag direkt wieder zu spielen.
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'NOW, we can add the message and the HTML Body, 'if we don't call this, the email message isn't 'real' yet. ObjEmail.Subject = "Testing Outlook Signatures" 'to save the file before we can attach it.ĮmailMsg = "Here's the body of the email. 'the 'Submit' button is on this Word document, so we'll need Set objEmail = objOutlook.CreateItem(0) '0=olMailItem Set objOutlook = CreateObject("Outlook.Application") There's a little 'flash' on the email message as the body gets added, but found I can live with that :-). Display command FIRST before asking for the signature. This VBA would work the same on an Excel spreadsheet by swapping out the reference to Word, replacing it with an Excel object. I'm programming a Submit button on a Word document to send it to support, and found the solution below delivers the signature. Signature.ApplyTo Msg, false 'apply at the bottom Set Signature = Account.NewMessageSignature Set Account = (2).Item(1) 'first mail account Set Drafts = Session.GetDefaultFolder(olFolderDrafts) set Session = CreateObject("Redemption.RDOSession") You can use its ApplyTo method to insert any signature into any message. If using Redemption (I am its author) is an option, it exposes the RDOSignature object. If you want to display the message anyway, display it first so that the signature is inserted by Outlook, and only then add your data (it needs to be inserted, not concatenated). You can also display the message (Outlook populates the unmodified message body with the signature when the message is displayed) and then either read the HTMLBody property and close the inspector (the flicker is unavoidable). You would also need to be careful with the signature styles and images - they must be processed separately. You can read the signature file from the Signatures folder (keep in mind that the folder name is localized) and merge it with the message body (you cannot simply concatenate two well formed HTML documents and get back a valid HTML document). You can also obtain the same simply expanding mymail object in the Locals Window! Try to place a brakepoint and look at ?mymail.HTMLbody values on Immediate Window (Ctrl + G) before and after the. Display method, the MailItem object is not "fully" created. I think it's a sort of VBA bug: if you don't use the. HTMLBody = Head & "Here the HTML text of your mail" & Signature Set myMail = myOutlook.CreateItem(olMailItem) Then you can simply put your HTML text between Head and Signature: Set myOutlook = CreateObject("Outlook.Application") ![]() ![]() Signature = Right(HTMLBody, Len(HTMLBody) - PosSignature + 1) PosSignature = InStr(PosBody, HTMLBody, pTag) ' Search for the position of the tag before signature ' - Trick to split HTMLBody into Head and Signature. ' MailItem need to be displayed to be "fully created" as object (maybe VBA bug) ' Trick to preserve Outlook default signature Set tempMail = myOutlook.CreateItem(olMailItem) I solved that issue with this trick: Set myOutlook = CreateObject("Outlook.Application") That works, but obviously takes out the HTML formatting of the signatureĮdit 2: The code works on my friend's computer but not on mine Set myOlApp = CreateObject("Outlook.Application")Ĭode to show that signature is automatically inserted: Dim myOlApp As Outlook.ApplicationĮdit: I tried replacing. However the resulting email will be void of any signature.Ĭode to copy and re-insert the signature: Dim myOlApp As Outlook.Application ![]() HTMLBody to a signature (string), and then reassign it to. My simple attempt was to save the contents of. This can be seen if you try Outmail.Display. Once you tell VBA to create a new email, it will already contain your default signature. Everything so far is fine, except trying to keep my signature in the email. I am trying to automate some emails using VBA for Excel. ![]() Posts and comments deemed overly toxic towards users, players, player groups, members of Wargaming staff, ethnic, or national groupsĭo not bring any sort of political, religious or social issues and debates to this subreddit. Please direct all WoWS Blitz topics to /r/WoWsBlitz and all WoWS Legends topics to /r/WoWS_Legends. This subreddit is for the discussion of the PC version of World of Warships. No spamming the sub with excessive content of any type.ĭuplicate posts will be removed. Posting referral links is banned, but they can be requested. That can include posts or comments on other posts. For 1 self promoting link or post posted by a user, they must have 6 non self-promoting contributions to the sub. This sub uses a 6:1 guideline for self promoting content. Users posting YT & Twitch links must have 20 link karma & 20 comment karma and must be compliant with the sub’s rules. This will only happen in extreme cases, such as for the departure of prominent community members 3. "I'm leaving the game" posts are not allowed under this rule, unless they are deemed to have merit by the moderators. This includes anything that brings minimal value to the subreddit and/or has limited activity. Low effort posts will be removed at moderators discretion. Off topic posts loosely related to the game such as history, model kits, anime ships and the like are allowed on Sundays.Īll memes, macros, reaction gifs and rage comics, etc, must be related to World of Warships.Ĭrossposting memes is allowed only if the content of the meme is related to World of Warships. ![]() The only exception may be mega threads at certain times of the year that will only be posted by mods. Scorecard posts are only allowed to be posted on Saturdays for exceptional games, or to showcase rare in-game moments.Īll lootbox, container and bundle results are prohibited, paid or free. In this subreddit we share World of Warships news, strategy, tips, discussions and other content, as well as sharing our passion for historical warships. ![]() We're Redditors with a passion for warships, gaming and the World of Warships video game on PC. Please mark leaks with spoiler tags, like this: Smolensk is balanced!. The game is essentially Candy Crush with some light town-building elements thrown in. Game Theory singled out the mobile game Gardenscapes, whose misleading ads were banned in the UK last year. A game like that called Hero Rescue does exist, however, resembling its ads makes it an exception to the norm. One common and currently popular variant is “pull the pin” logic puzzles, where the player must pull pins to clear a path for the character to reach a reward. Often low budget and poorly made, they usually adhere to the same handful of formats. Most gamers who watch YouTube have probably come across such ads before. The YouTube channel Game Theory uploaded a video on March 30th discussing typical mobile game ads and how they likely violate FTC prohibitions on misleading advertisements. RELATED: Genshin Impact Trailer Introduces Rosaria The only problem is getting the relevant authorities to hold mobile game developers accountable. Now, one YouTube channel claims many of the ads may rise to the level of a criminal offense. ![]() Not only can they be annoying, but the fake ads and trailers rarely bear any resemblance to the actual product. Join us on a three-week journey at Digital Marketing Asia 2020 as we delve into the realm of digital transformation, data and analytics, and mobile and eCommerce from 10 to 26 November.The mobile version of YouTube is becoming infamous in some circles for the abundance of strangely similar mobile game ads. It is predicted that the mobile games market will continue to grow and cross the US$100-billion mark in 2023. By then, Newzoo's analysts forecast the mobile games market will grow to US$102.8 billion. It also said national/regional lockdowns and travel bans across the world have led to a "significant increase" in consumer engagement with mobile games, especially in mobile-first markets such as Asia, the Middle East, and Latin America. Globally, Newzoo forecasted that the number of smartphone users globally will increase by 6.7% year-on-year to 3.5 billion in 2020. The report also found that overall, the most popular game genre in Southeast Asia is strategy, with over a third of the urban online population playing it. Mobile is also found to be the most played platform in the region, with 80% of gamers playing mobile games. According to a recent study done by Newszoo, Southeast Asia generated game revenues of US$4.4 billion in 2019, seeing a year-on-year growth of 16%. Mobile gaming has been on the rise in Southeast Asia. It also reminded Playrix to ensure that its future advertising presented gameplay which was representative of the games advertised. For example, their said only around 45% of players achieved the level 20, and around 18% achieved the level 100.Īccording to the ruling of ASA, the ads must not appear again in the form complained of. Playrix also said most users finished their journey near the start of the game, before they get to play the mini-game. For Homescapes, it said that percentage was around 0.03% of users. ![]() It has claimed to since change the games so that the problem-solving gameplay as shown in the ads was available towards the beginning of the Homescapes and Gardenscapes games.Īlthough the advertised gameplay is available as "mini-games", Playrix admitted only a very small percentage of its players reached those levels. It added that at that time the mini-games were usually available once every 20 levels. Playrix also said the gameplay shown in the advertisements were "mini-games" that are available to play, but on more distant levels. In April 2020, Playrix said there were around 10 such mini-games in Homescapes. Playrix said the latter was the only tool to move on in the storyline and was not the core gameplay, adding that a player’s goal was to follow the storyline and restore and decorate their house or garden though different mechanics. It said the games contained a number of elements: an unfolding storyline which involved the renovation of a house or a garden, "mini-games" as featured in the advertisements, and "match-three" style games. In response, Playrix said their games were far more complex than "match-three" type games. Upon download, users will realise that the advertised gameplay is not as common in the actual game, and that the actual game is fundamentally based on a "match-three" style game. ![]() The advertisements for the games, developed by Playrix, included videos of problem-solving scenarios where users decide which pins to pull first to achieve the game objective. According to the authority, it had received seven complaints about the paid-for advertisements for these two games, of which the people who complained believed the advertisements’ content is misleading and not representative of the actual Homescapes or Gardenscapes games. The Advertising Standards Authority (ASA) in the UK has banned the two ads for mobile games Homescapes and Gardenscapes. ![]()
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